v0.7.10 · effectiveness() · 2026-10-21

PokéBonk 屬性相剋表

遊戲說明文字中的 2 倍、0.5 倍與 0 倍,和 v0.7.10 傷害函式的換算不同。組隊時應依實際函式倍率判斷弱點與抗性;主系列的免疫關係在這裡也不會直接把傷害變成零。

Illustrated battle HUD over a forest clearing; concept illustration, not a gameplay screenshot
Illustrated battle HUD over a forest clearing; concept illustration, not a gameplay screenshot
Pixel-art forest plateau and glowing ball on a stone altar; concept illustration, not a gameplay screenshot
Pixel-art forest plateau and glowing ball on a stone altar; concept illustration, not a gameplay screenshot

函式怎麼換算

圖表值 i 大於等於 2 時乘 1.35;等於 0 時乘 0.5;小於等於 0.5 時乘 0.8;其餘乘 1。結果再夾到 0.4 與 1.8 之間。所以「效果絕佳」是 1.35 不是 2,免疫不是 0 而是 0.5。雙屬性是各自換算後再相乘。兩個絕佳是 1.35 乘 1.35,夾到 1.8。兩個抗性是 0.8 乘 0.8 等於 0.64。

types.json 裡的 chart 仍是 0、0.5、1、2 的經典輸入表,不能直接當成局內傷害倍率。查表時依表頭確認攻擊招式屬性與防禦屬性;雙屬性目標要把兩個關係各自換算後相乘,最後才做上下限處理。

例如兩個效果絕佳得到 1.35 × 1.35,最後為 1.8;兩個抗性為 0.64;無效加抗性為 0.4。本系加成另為 +25%,不包含在相剋倍率內。它與屬性道具「該屬招式 +30%、總傷 +3%」的完整疊加順序尚未實測,因此不把它們合成一個未核實的最終傷害公式。

官方資料快照: v0.7.10 / mvgy3iyx / 2026-10-21

18 種屬性實際相剋表

1.35×
橫列為攻擊,直欄為防守。僅相剋倍率;不含同屬加成、道具、天氣或受傷額外限制。
攻擊 / 防守一般格鬥飛行毒地面岩石蟲幽靈鋼火水草電超能力冰龍惡妖精
一般1×1×1×1×1×0.8×1×0.5×0.8×1×1×1×1×1×1×1×1×1×
格鬥1.35×1×0.8×0.8×1×1.35×0.8×0.5×1.35×1×1×1×1×0.8×1.35×1×1.35×0.8×
飛行1×1.35×1×1×1×0.8×1.35×1×0.8×1×1×1.35×0.8×1×1×1×1×1×
毒1×1×1×0.8×0.8×0.8×1×0.8×0.5×1×1×1.35×1×1×1×1×1×1.35×
地面1×1×0.5×1.35×1×1.35×0.8×1×1.35×1.35×1×0.8×1.35×1×1×1×1×1×
岩石1×0.8×1.35×1×0.8×1×1.35×1×0.8×1.35×1×1×1×1×1.35×1×1×1×
蟲1×0.8×0.8×0.8×1×1×1×0.8×0.8×0.8×1×1.35×1×1.35×1×1×1.35×0.8×
幽靈0.5×1×1×1×1×1×1×1.35×1×1×1×1×1×1.35×1×1×0.8×1×
鋼1×1×1×1×1×1.35×1×1×0.8×0.8×0.8×1×0.8×1×1.35×1×1×1.35×
火1×1×1×1×1×0.8×1.35×1×1.35×0.8×0.8×1.35×1×1×1.35×0.8×1×1×
水1×1×1×1×1.35×1.35×1×1×1×1.35×0.8×0.8×1×1×1×0.8×1×1×
草1×1×0.8×0.8×1.35×1.35×0.8×1×0.8×0.8×1.35×0.8×1×1×1×0.8×1×1×
電1×1×1.35×1×0.5×1×1×1×1×1×1.35×0.8×0.8×1×1×0.8×1×1×
超能力1×1.35×1×1.35×1×1×1×1×0.8×1×1×1×1×0.8×1×1×0.5×1×
冰1×1×1.35×1×1.35×1×1×1×0.8×0.8×0.8×1.35×1×1×0.8×1.35×1×1×
龍1×1×1×1×1×1×1×1×0.8×1×1×1×1×1×1×1.35×1×0.5×
惡1×0.8×1×1×1×1×1×1.35×1×1×1×1×1×1.35×1×1×0.8×0.8×
妖精1×1.35×1×0.8×1×1×1×1×0.8×0.8×1×1×1×1×1×1.35×1.35×1×

常見問題

效果絕佳是 2 倍嗎?

不是。v0.7.10 的函式把圖表上的 2 換成 1.35。

無效是 0 嗎?

不是。圖表上的 0 會變成 0.5,然後再參與夾限。

資料來源與核對日期 2026-10-21