125 items in items.json · caps since 0.5.3 · 21 Oct 2026

PokéBonk Items and Chest Rewards

The public item dictionary has 125 records; the official client defines 102 of them in its chest-item pool. The table joins the dictionary’s English names to the bundle’s gameplay effects, rarity and stack caps. Entries outside the chest pool are labeled as such, rather than assigned invented chest effects.

Illustrated laboratory bench with glowing dust and upgrade cards; not a gameplay screenshot
Illustrated laboratory bench with glowing dust and upgrade cards; not a gameplay screenshot
Pixel-art forest plateau and glowing ball on a stone altar; concept illustration, not a gameplay screenshot
Pixel-art forest plateau and glowing ball on a stone altar; concept illustration, not a gameplay screenshot

Caps are the rule that matters

Since patch 0.5.3, items stop at their maximum. Ditto stops copying a full stack and Meowth stops selling it. The client uses the item’s explicit max value, or 10 when max is absent. For example, Life Orb caps at 5, Eviolite at 1, and Leftovers at the default 10.

Rarity labels in the copy are Común, Poco común, Raro, Épico, and Legendario. Meowth’s shop can be refreshed with Pokédollars after the 0.5.0 economy pass. A Poké Ball discount line in the copy tops out at a 40% reduction. Type items read as +30% damage for moves of that type and +3% total damage.

Gameplay effects are not main-series flavor text

The desc field in items.json often describes the main-series item, not its PokéBonk behavior. Life Orb in this client grants +30% total damage and -10% maximum HP; it is not described as charging HP per attack. Evolution stones in the chest pool have combat effects, so owning a Fire Stone is not evidence that it triggers evolution. English effects below are our translations of the official Spanish gameplay descriptions. No item icons are copied.

Official data snapshot: v0.7.10 / mvgy3iyx / 2026-10-21

125 item records and the 102-item chest pool

125 of 125 items

English translations of official client gameplay descriptions. Dictionary-only records have no claimed chest effect or cap.
ItemKeyPool / rarityCapPokéBonk effect per copy
LeftoversleftoversUncommon10+1.2 HP regeneration per second.
Life Orblife-orbRare5+30% total damage, but -10% maximum HP.
Choice Bandchoice-bandRare5+35% physical damage, but -8% attack speed.
Choice Specschoice-specsRare5+35% special damage, but -8% attack speed.
Choice Scarfchoice-scarfRare5+20% movement speed and +10% attack speed.
Focus Bandfocus-bandRare415% chance to survive a lethal hit at 1 HP; 20-second cooldown.
Focus Sashfocus-sashEpic1Survive one lethal hit per phase.
Quick Clawquick-clawUncommon10+10% attack speed.
Scope Lensscope-lensCommon10+6% critical chance.
Razor Clawrazor-clawUncommon10+30% critical damage.
Wide Lenswide-lensCommon10+10% move area.
Zoom Lenszoom-lensCommon10+15% projectile speed and +3% critical chance.
Lucky Egglucky-eggUncommon10+15% experience.
Amulet Coinamulet-coinCommon10+20% Pokedollars.
Shell Bellshell-bellUncommon10Recover 0.8% of the damage dealt.
Big Rootbig-rootUncommon10+3% lifesteal and +15% healing.
Black Sludgeblack-sludgeRare10+2 regeneration; your poisons last 25% longer and deal 20% more damage.
Rocky Helmetrocky-helmetUncommon10Enemies touching you take 25 thorns damage.
Expert Beltexpert-beltRare10+30% damage with super-effective attacks.
Muscle Bandmuscle-bandUncommon10+15% physical damage.
Wise Glasseswise-glassesUncommon10+15% special damage.
King’s Rockkings-rockRare10+6% chance to flinch (stun).
Bright Powderbright-powderCommon10+4% evasion.
Lax Incenselax-incenseCommon10+5 armor.
MetronomemetronomeUncommon10Gain damage while avoiding hits, up to +40%.
Light Claylight-clayUncommon10+20% move and status duration.
Sitrus Berrysitrus-berryUncommon10Below 30% HP, recover 35% HP; 45-second cooldown.
Oran Berryoran-berryCommon10+15 maximum HP.
Lum Berrylum-berryRare3Every 30 seconds, heal 12% HP if injured; +10% healing received.
CharcoalcharcoalCommon10+30% Fire move damage and +3% total damage.
Mystic Watermystic-waterCommon10+30% Water move damage and +3% total damage.
Miracle Seedmiracle-seedCommon10+30% Grass move damage and +3% total damage.
MagnetmagnetCommon10+30% Electric move damage and +3% total damage.
Never-Melt Icenever-melt-iceCommon10+30% Ice move damage and +3% total damage.
Black Beltblack-beltCommon10+30% Fighting move damage and +3% total damage.
Poison Barbpoison-barbCommon10+30% Poison move damage and +3% total damage.
Soft Sandsoft-sandCommon10+30% Ground move damage and +3% total damage.
Sharp Beaksharp-beakCommon10+30% Flying move damage and +3% total damage.
Twisted Spoontwisted-spoonCommon10+30% Psychic move damage and +3% total damage.
Silver Powdersilver-powderCommon10+30% Bug move damage and +3% total damage.
Hard Stonehard-stoneCommon10+30% Rock move damage and +3% total damage.
Spell Tagspell-tagCommon10+30% Ghost move damage and +3% total damage.
Dragon Fangdragon-fangCommon10+30% Dragon move damage and +3% total damage.
Black Glassesblack-glassesCommon10+30% Dark move damage and +3% total damage.
Metal Coatmetal-coatCommon10+30% Steel move damage and +3% total damage.
Silk Scarfsilk-scarfCommon10+30% Normal move damage and +3% total damage.
Fairy Featherfairy-featherCommon10+30% Fairy move damage and +3% total damage.
Assault Vestassault-vestRare10+12 armor and +12% maximum HP.
EvioliteevioliteRare1While you can still evolve: +50% armor and +25% HP.
Air Balloonair-balloonUncommon10+1 extra jump and +15% jump height.
White Herbwhite-herbUncommon10+25% status application chance.
Power Herbpower-herbUncommon10+30% damage from burn, poison and similar statuses.
Quick Powderquick-powderCommon10+7% movement speed.
Soothe Bellsoothe-bellCommon10+15% healing received and +0.3 regeneration.
Smoke Ballsmoke-ballUncommon10When hit: 25% chance to turn invisible for 1.5 seconds; +3% evasion.
Macho Bracemacho-braceRare3+50% experience, but -10% movement speed.
Exp. Shareexp-shareRare10+25% experience and +2 pickup range.
Fire Stonefire-stoneEpic3Burning enemies explode on death.
Water Stonewater-stoneDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
Thunder Stonethunder-stoneEpic5Critical hits launch lightning at a nearby enemy.
Leaf Stoneleaf-stoneEpic3Each kill has a 10% chance to release cutting leaves and heal 1% HP.
Moon Stonemoon-stoneLegendary2+2 projectiles and +25% area.
Sun Stonesun-stoneLegendary2+10% damage; every 6 seconds a solar ray hits the strongest nearby enemy with a burning Fire explosion.
Shiny Stoneshiny-stoneEpic10+15% total damage and +15% area.
Dusk Stonedusk-stoneEpic10+40% critical damage and +8% critical chance.
Dawn Stonedawn-stoneLegendary2+30% total damage and +20% attack speed.
Ice Stoneice-stoneEpic3Frozen or chilled enemies burst into ice shards on death, chilling nearby enemies.
Rare Candyrare-candyLegendary10Immediately gain 2 levels and +5% damage.
ProteinproteinDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
IronironDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
CalciumcalciumDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
ZinczincDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
CarboscarbosDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
HP Uphp-upDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
PP Uppp-upDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
PP Maxpp-maxEpic10+1 projectile to every move.
Poké Ballpoke-ballDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
Great Ballgreat-ballDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
Ultra Ballultra-ballDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
Master Ballmaster-ballLegendary1+25% total damage; guarantees capture in Wild Encounters.
PotionpotionCommon10+0.6 HP regeneration per second.
Super Potionsuper-potionDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
Max Potionmax-potionDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
RevivereviveEpic2Revive once with 35% HP.
Max Revivemax-reviveLegendary3Revive once with 60% HP.
RepelrepelUncommon3-8% enemies and +6% movement speed.
Escape Ropeescape-ropeDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
NuggetnuggetDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
Star Piecestar-pieceRare10+20 luck for rarity and loot.
StarduststardustDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
Comet Shardcomet-shardEpic10+40% Pokedollars and +30 luck.
X Attackx-attackDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
X Defensex-defenseDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
X Speedx-speedDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
Dire Hitdire-hitDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
EtheretherDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
ElixirelixirDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
Max Elixirmax-elixirEpic10+20% attack speed.
HoneyhoneyCommon10+1.5 pickup range.
Cleanse Tagcleanse-tagCommon10+15% damage against elites, Alphas and bosses.
EverstoneeverstoneDictionary onlyNot applicableNo chest gameplay definition in this snapshot.
Lucky Punchlucky-punchCommon10+10 luck and +3% critical chance.
Big Nuggetbig-nuggetCommon5Poke Balls cost 8% less, capped at 40% off; +5% Pokedollars.
Grip Clawgrip-clawCommon5Hits have a 4% chance to root the enemy.
Berry Juiceberry-juiceCommon8Each kill has a 5% chance to heal 2% of maximum HP.
Flame Orbflame-orbUncommon5Hits have a 5% chance to burn; +10% status damage.
Toxic Orbtoxic-orbUncommon5Hits have a 6% chance to poison; +10% status application chance.
SnowballsnowballUncommon5Hits have a 6% chance to chill; three chills freeze. +3 armor.
Binding Bandbinding-bandUncommon5+20% damage to stunned, rooted, paralyzed, frozen or sleeping enemies.
Adrenaline Orbadrenaline-orbUncommon3When hit: +20% movement speed and +12% attack speed for 3 seconds.
LeekstickRare4Hits have a 3% chance to deal 8 times damage (Bonk).
Razor Fangrazor-fangRare4Execute non-boss enemies below 8% HP; +4 percentage points per additional copy.
Cell Batterycell-batteryRare2+1.5% attack speed per 10 streak kills, up to +25%.
Reaper Clothreaper-clothEpic2+1% damage per 100 kills during the run, up to +30%.
ElectirizerelectirizerEpic3Every 2.5 seconds, lightning strikes 3 nearby enemies and may paralyze them; +1 bolt per copy.
Adamant Orbadamant-orbLegendary1+15% damage; when hit, stop nearby enemies for 3 seconds, with a 20-second cooldown.
Smooth Rocksmooth-rockUncommon3+1 bounce for simple projectiles (Projectile and Burst); +10% projectile speed.
White Flutewhite-fluteUncommon5+12% enemies, +10% experience and +5 luck.
Shed Shellshed-shellRare1Invulnerable while dashing; dash recharges 40% faster.
ProtectorprotectorEpic3+20 armor, +15% maximum HP and +40 thorns; -5% movement speed.
Griseous Orbgriseous-orbEpic2Each defeated enemy has a 12% chance to leave an immediately exploding shadow that curses nearby enemies.
Lustrous Orblustrous-orbLegendary1+20% area and +1 projectile; every 8 seconds, open a pulling, exploding rift.
Soul Dewsoul-dewLegendary1+20% special damage and +15% area; Ultimate charges 40% faster.
Silver Wingsilver-wingLegendary1+1 extra jump and +12% movement speed; every 5 seconds a gust damages and pushes nearby enemies.
Rainbow Wingrainbow-wingLegendary1Once per zone, revive in flames with 50% HP and scorch nearby enemies.

Frequently asked questions

How many items are there?

125 in the public items.json checked for v0.7.10. That is not the same number as a chest-pool subset.

Can I stack an item forever?

No. Caps have been enforced since 0.5.3.

Sources checked 2026-10-21