19 official Lab cards · v0.7.10 · 21 Oct 2026
PokéBonk Lab and Stardust Calculator
The official v0.7.10 bundle defines 19 permanent Lab cards: nine stat-training cards and ten run-equipment cards. The calculator adds the exact rank prices between your current and target ranks, then compares that cost with the Stardust balance you enter. It does not access your account or predict run rewards.
Where the dust comes from
Official hint text names run completion, bosses, shiny catches, achievements, and daily and weekly tasks. There are three daily and three weekly tasks. Clan season prizes have participation requirements. Reward payouts vary; this is a purchase-budget calculator, not an earnings forecast.
Exact prices and the formula
For geometric cards, the client rounds base × growth^currentRank to the nearest multiple of five, using JavaScript Math.round. Damage training is 100, 140, 195, 275, 385, 540, 755 and 1,055 Stardust, totaling 3,445 from rank 0 to 8. The fourth move costs 1,500 once; fourth choice costs 3,000 once; vitamin slots cost 1,200 then 3,000.
Lab training cards grant a fixed per-rank permanent effect, such as +4% damage. The diminishing training reward after learning all in-run upgrades is a separate mechanic: its one-third floor must not be applied to Lab purchases. The price table includes each card’s cap and every purchase price.
Official data snapshot: v0.7.10 / mvgy3iyx / 2026-10-21
Stardust purchase calculator
All 19 Lab cards
| Card | Effect per rank | Maximum rank | Rank prices (Stardust) | Total to max |
|---|---|---|---|---|
| Fourth move | Unlock the fourth move slot. | 1 | 1,500 | 1,500 |
| Vitamin slots | +1 vitamin slot per rank. | 2 | 1,200 / 3,000 | 4,200 |
| Reroll | +1 offer reroll per run per rank. | 6 | 120 / 170 / 235 / 330 / 460 / 645 | 1,960 |
| Skip | +1 upgrade skip per run per rank; skipping awards Pokedollars. | 6 | 80 / 110 / 155 / 220 / 305 / 430 | 1,300 |
| Banish | +1 banish per run per rank; removes an option for the run. | 6 | 150 / 210 / 295 / 410 / 575 / 805 | 2,445 |
| Fourth choice | Level-ups offer four options. | 1 | 3,000 | 3,000 |
| Damage training | +4% damage per rank. | 8 | 100 / 140 / 195 / 275 / 385 / 540 / 755 / 1,055 | 3,445 |
| Endurance | +8 maximum HP per rank. | 8 | 100 / 140 / 195 / 275 / 385 / 540 / 755 / 1,055 | 3,445 |
| Agility | +2.5% movement speed per rank. | 6 | 120 / 175 / 250 / 365 / 530 / 770 | 2,210 |
| Study | +5% experience per rank. | 6 | 120 / 175 / 250 / 365 / 530 / 770 | 2,210 |
| Commerce | +8% Pokedollars per rank. | 6 | 100 / 145 / 210 / 305 / 440 / 640 | 1,840 |
| Fortune | +5 luck per rank. | 6 | 140 / 205 / 295 / 425 / 620 / 895 | 2,580 |
| Magnetism | +0.6 pickup range per rank. | 5 | 80 / 115 / 170 / 245 / 355 | 965 |
| Regeneration | +0.2 regeneration per rank. | 5 | 120 / 175 / 250 / 365 / 530 | 1,440 |
| Armor | +2 armor per rank. | 6 | 120 / 175 / 250 / 365 / 530 / 770 | 2,210 |
| Revive | Start with a Max Revive. | 1 | 5,000 | 5,000 |
| Research | +25% research progress per rank. | 4 | 250 / 400 / 640 / 1,025 | 2,315 |
| Support team | +1 captured Alpha slot, from two to three. | 1 | 3,500 | 3,500 |
| Archive | +3 archive slots per rank; archived items leave Poke Balls and the shop. | 3 | 800 / 1,600 / 3,200 | 5,600 |
Frequently asked questions
Is the Lab reset every run?
No. The menu treats it as permanent account growth paid in Stardust.
Does the calculator use current official prices?
It uses the v0.7.10 bundle checked on 21 October 2026. It is a static snapshot and will need a fresh check after a game update.
Sources checked 2026-10-21
- PokéBonk version.json · accessed 2026-10-21
- Official 19-card Lab definitions and price functions · accessed 2026-10-21
- Official Lab purchase UI and separate in-run train() mechanic · accessed 2026-10-21