Official data #93 · v0.7.10 · 2026-10-21
Haunter in PokéBonk
Haunter retains Ghost/Poison and raises Special Attack to 115 and Speed to 95. Its stored evolution level is 25; because it has a further Kanto evolution, the run’s middle-stage clamp produces level 30. Gengar’s trade metadata is not the in-run trigger.
Evolution: file metadata versus the run
From Gastly, the source evoLevel is 25. Because the target has another filtered evolution, compute clamp(16, 30, round(8 + level)). The result is run level 30. League-specific overrides take priority; this is code-derived, not a recorded clear.
Data-led choices, not a tested build
The Gastly-line kit remains Ghost focused. Hex is a distinct kit move, but its presence alone is not a measured status-build win-rate claim. The weakness list is calculated from Ghost/Poison before the phantom passive and other damage reductions.
How to read the source data
The stat block and full source learnset below come from the game’s public JSON. Learnset levels and source move power are dex metadata, not guaranteed in-run unlock levels or final damage. The official roster kit and passive are taken separately from the client bundle. No controlled-run sample or measured build performance is claimed.
Official data snapshot: v0.7.10 / mvgy3iyx / 2026-10-21
Haunter: official data
- Pokédex
- #93
- Types
- Ghost / Poison
- Base stats: HP / Atk / Def / SpA / SpD / Spe
- 45 / 50 / 45 / 115 / 55 / 95 (BST 405)
- Capture-rate field
- 90 (not a percentage)
- Next Kanto evolution
- Gengar (trade)
- League starting member
- Evolution of Gastly
- Ultimate: official Spanish name
- Manos Sombrías
Official source learnset
| Dex level | Move | Type | Class | Source power |
|---|---|---|---|---|
| 0 | Shadow Punch | Ghost | Physical | 60 |
| 1 | Hypnosis | Psychic | Status | Variable / status |
| 1 | Confuse Ray | Ghost | Status | Variable / status |
| 1 | Lick | Ghost | Physical | 30 |
| 1 | Mean Look | Normal | Status | Variable / status |
| 12 | Payback | Dark | Physical | 50 |
| 16 | Spite | Ghost | Status | Variable / status |
| 20 | Curse | Ghost | Status | Variable / status |
| 24 | Hex | Ghost | Special | 65 |
| 30 | Night Shade | Ghost | Special | Variable / status |
| 36 | Sucker Punch | Dark | Physical | 70 |
| 42 | Dark Pulse | Dark | Special | 80 |
| 48 | Shadow Ball | Ghost | Special | 80 |
| 54 | Destiny Bond | Ghost | Status | Variable / status |
| 60 | Dream Eater | Psychic | Special | 100 |
Build planning from the official kit
The Gastly League line uses Lick, Night Shade, Shadow Ball, Hex. Its passive key is phantom. This is the curated kit, not a promise that every source-learnset move appears in a run.
Type-only defensive weaknesses: Ground 1.35×; Ghost 1.35×; Psychic 1.35×; Dark 1.35×. These are calculated before abilities, armor, items and the incoming-damage clamp. Use the matchup calculator for a particular enemy; use the Lab calculator to budget permanent upgrades. This is untested build planning, not a claimed clear or measured DPS build.
Frequently asked questions
Is Haunter a separate League starter?
No. It is an evolution of a listed League starting member, not an additional starting slot in the 79-member roster.
Are these the stats shown during a run?
No. These are the source dex stats. The client derives combat values and applies passives, evolution scaling, items and Lab upgrades separately.
Sources checked 2026-10-21
- PokéBonk public data: pokemon.json · accessed 2026-10-21
- Official species learnsets · accessed 2026-10-21
- Official source moves · accessed 2026-10-21
- Official runEvolution(), planEvolution(), passives and Ultimate definitions · accessed 2026-10-21
- Official League kits, branch choices and evolution overrides · accessed 2026-10-21
- PokéBonk version.json · accessed 2026-10-21